Supposedly you should also be able to copy their Int64 encoded Steam ID for commands that require it, but it seems to be broken at the moment. If you select a player in the connected player's list, you can easily copy their UE4 player ID (a 10 digit number) into a command's parameters for commands that require a player ID. It shows your player's current position, some useful server info, key server configurations, a list of currently logged in players, a list of banned players, a list of whitelisted players, allows you to modify the MoTD, and shows you a list of a good amount (but not all) admin commands. To give items to another player, use GiveItemToPlayer.ĭescription: Opens the admin manager GUI, which gives you easy access to a number of useful admin things. To specify items by their item number, use GiveItemNum. But "bugr" is specific enough to find definitely the Bug Repellant. for Bug Repellant (PrimalItemConsumable_BugRepellant) you can't just say "bug" because this part is also included in "buggy". Instead you get one that the search mechanism finds first. On the other hand "atv" will not work because it's the name of the item but not a part of the blueprint path.įor ambiguous parts you will maybe not get the item you want. You can use "vhbuggy" or "vhb" or "buggy" or "bugg" or "uggy" or. the blueprint path of the Tek ATV end in PrimalItemVHBuggy. But instead of the complete blueprint path it is sufficient to specify only a significant part of it.Į.g. True or 1 to add the item's blueprint false or 0 to add the itemĭescription: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
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